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The Lost City Profiles system (only for 1.5.0)

Modify spawn rate and buildings of cities.

To use this mod you need to install these dependencies (and mod itself):

Before modifying profiles

first you need to launch the game with mod and its dependencies, after that config game_directory/config/TheLostCity.toml and profiles game_directory/config/city_profiles/generation_profiles/example_profile.json and game_directory/config/city_profiles/structure_profiles/example_profile.json will be created.

you can't modify example profile, so create a new profile and with new file AND name in parameters.

Structure profile

name, author and version are pretty obvious.

minecraft_version -> minimal version of minecraft that has all required blocks (and items) to run this profile.

allow_plugins -> this option allows to use The Lost City API to add city parts without profile.

cityStartName -> nbt structure that will be used as city start. (Don't touch if you don't know what it means)

allowed_buildings -> list of default city buildings, should be: namespace:nbt_structure_name disable_default_buildings -> if this is disabled, all default buildings will be added to allowed_buildings spawnSpawners -> if this enabled, structures will contains mob spawners (mostly zombies)

allowed_road_parts -> parts of roads that will be used in cities. disable_default_roads -> if this is disabled, all default buildings will be added to allowed_road_parts

small_cars -> small cars that will be used in all cities and custom structures.

big_cars -> big cars that will be used in all cities and custom structures.

more coming soon.