The Lost City Profiles system (only for 1.5.0)
Modify spawn rate and buildings of cities.
To use this mod you need to install these dependencies (and mod itself):
Before modifying profiles
first you need to launch the game with mod and its dependencies, after that config game_directory/config/TheLostCity.toml and profiles game_directory/config/city_profiles/generation_profiles/example_profile.json and game_directory/config/city_profiles/structure_profiles/example_profile.json will be created.
you can't modify example profile, so create a new profile and with new file AND name in parameters.
Structure profile
name, author and version are pretty obvious.
minecraft_version -> minimal version of minecraft that has all required blocks (and items) to run this profile.
allow_plugins -> this option allows to use The Lost City API to add city parts without profile.
cityStartName -> nbt structure that will be used as city start. (Don't touch if you don't know what it means)
allowed_buildings -> list of default city buildings, should be: namespace:nbt_structure_name
disable_default_buildings -> if this is disabled, all default buildings will be added to allowed_buildings
spawnSpawners -> if this enabled, structures will contains mob spawners (mostly zombies)
allowed_road_parts -> parts of roads that will be used in cities.
disable_default_roads -> if this is disabled, all default buildings will be added to allowed_road_parts
small_cars -> small cars that will be used in all cities and custom structures.
big_cars -> big cars that will be used in all cities and custom structures.
more coming soon.